Titanomachy-–-fall-of-the-hyperion-by-marcin-jakubowski-www.balloontree
  • 5 members
  • created 11/02/12

Liberation & Iron (Steampunk)

A culture that was once beautiful and prosperous is now corrupt and dying. Many factions struggle for control over the continent, but what agenda do you support? This is a Steampunk Roleplay.

Discussion began on 11/02/2012

Welcome to Ameris, Land of Invention! (Story/Skeleton/Rules)

  • Rock runner cutie mark Icon-non-member AquaQuadrant

    These are two pirate sisters. I'll do their bios later. I'll be RPing for the top one, while Gradfrad takes the lower one.

     

  • Mulberry bush Icon-non-member Miss Gradfrad
    Name: Corliss
     
    Alias: Cap'n Cor
     
    Age: (TBA)
     
    Gender: Female
     
    Species: human
     
    Appearance: (picture in the bio above, but here is her outfit)
     her leather jacket (because ya know, they're on an airship)
    Goggles:
     
    Alignment: Chaotic neutral
     
    Class: Pirate
     
    Equipment:
    Grappling hook:
     
    Revolver:
     
    Scimitar:
     
    Dagger/brass knuckles:
     
    Jetpack:
     
    Talents/Abilities:
    Cloud Dancer: Corliss grew up on an airship, using grappling hooks and jetpacks to get from place to place. She is very at home in the air.
     
    Mechanist's touch: Corliss is very good at repairing things, but she specializes in airship machinery and jetpacks.
     
     Magnetism: Corliss has a very charismatic personality and is an enjoyable and easygoing person.
     
    Biography: (Same as her sister)
    Corliss is not a serious or driven person at all. She enjoys her responsibility free life, preferring to lounge around drinking, singing shanty's, and all sorts of fun stuff. Her crew likes her and respects her, but they don't take her seriously. That frustrates her sometimes, but she gets over it. Corliss is very close to her sister, their personalities compliment eachother well.
     
    Power Chart:
     
    STRENGTH: 8
     
    SPEED: 7
     
    ENDURANCE: 9
     
    STEALTH: 6
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 0
     
    ACCURACY: 7
     
    LUCK: 8
  • Mulberry bush Icon-non-member Miss Gradfrad

    Their ship:

    Exterior:

    Interior

    Flight control room:

    Crew's common room:

    Observation gallery and lounge:

    Mess hall:

    Captain's quarters (Corliss):

     

    (There are other rooms as well, but these will probably be the most used)

  • Rock runner cutie mark Icon-non-member AquaQuadrant
     
     
    Name: Victoria
     
    Alias: Cap'n, Vic, Tor
     
    Age: 23
     
    Gender: Female
     
    Species: Human
     
    Appearance:
     
     
    Alignment: Chaotic neutral
     
    Class: Pirate
     
    Equipment:
     
    1. Ring. The ring has a hidden dagger dipped in poison. If it hits the right spot, death is unavoidable within ten minutes. Used as a last ditch effort.
     
    2.Wings. Strapped onto back. Can fold up to virtually nothing. Able to fly 20mph without wind.
     
    3. Shotgun.
     
    4. Pistols. Kept in sheaths at hips. 
     
    5. Parrot. Is capable of semi-intelligent thought and speech, can carry out simple tasks.
     
    Talents/Abilities:
     
    1. Natural Pilot - Victoria is very skilled at piloting airships. She can quickly get the hang of any make or model and fly it efficiently.
     
    2. Sharpshooter - Victoria can fire virtually any gun with great accuracy.
     
     Biography:
    Victoria's father was an Anglorisantis pilot. Victoria and her sister Corliss lived with him on a giant aircraft carrier along with other military families. Victoria's mother died in childbirth. The two sisters lived on the airship, learning to pilot and fight. Victoria was often looking after her sister, though she was only older by thirty seconds. When the girls were fifteen, the carrier was attacked by an unknown enemy. Victoria and Corliss barely escaped by piloting an airship. As far as they know, everyone else died.
     
    Victoria and Corliss ran into a gang of pirates shortly after the explosion of the aircraft carrier. They became part of the crew, learning how to fight like pirates. After three years, the two sisters successfully orchestrated a mutiny and became co-captains at age eighteen. Six months later, they got rid of their crew and got a new one. They have successfully captured many ships, plundering the skies at their whim. Whenever they encounter another airship, they capture all the people, steal all the valuables, and blow up the ship. Most prisoners are either killed or held for ransom, but some joined the pirate crew.Victoria and Corliss are the youngest and most feared captains to sail the atmosphere.
     
    Victoria is a sensible, down to earth person. She looks at everything from a matter of fact point of view. She is very in control and a natural leader. Victoria is very protective of her sister, and regretful of Corliss' carefree ways. Victoria takes no nonsense from anyone, and will not hesitate to deal with those who oppose her.
     
    Power Chart: (Rank your attributes 1-10. Do not use more than 50 points, please.)
     
    STRENGTH: 6
     
    SPEED: 8
     
    ENDURANCE: 8
     
    STEALTH: 6
     
    INTELLIGENCE: 7
     
    ENCHANTMENT: 0
     
    ACCURACY: 10
     
    LUCK: 5
  • Mulberry bush Icon-non-member Miss Gradfrad

    THEIR CREW!

    (In actuality, there's just roughly 30 pirates on board. These are the important ones.)

     

    From left to right: Jack, Kendra, Philip,  Tony, Hazel, and Adrian, 

    Name: Jack

    Age: 29

    Personality&nickname: Vulture. Jack is very devious and snarky, but he's loyal to his captains

    Job: Resident dark sorcerer

    Additional: Tan skin and black hair

     

    Name: Kendra

    Age: 22

    Personality&nickname: Chopper. This girl is TOUGH

    Job: Corliss's first mate, great sword fighter

    Additional: dark brown skin, black hair

     

    Name: Philip 

    Age: 35

    Personality&nickname: Skulker. The name says it all.

    Job:  cook

    Additional: Greasy ginger hair, pale skin

     

    Name: Tony

    Age: 27

    Personality&nickname: Gears. He is shy and gentlemanly, but a fierce killer when he has to be

    Job: mechanic

    Additional: light brown hair, one green eyes, one blue eye

     

    Name: Hazel

    Age: 19

    Personality&nickname: "Haze" or "Blaze." She is a thrill seeker and a wildchild 

    Job: newest pirate

    Additional: strawberry blonde hair, blotchy red skin

     

    Name: Adrian

    Age: 26

    Personality&nickname: Ink (he's fond of tattoos) the strong, silent type

    Job: Victoria's first mate

    Additional: Tan skin, shaved head

  • Image Icon-non-member Ashlyn Helligso
    (This is to be continued but I was wondering who wants her on their ship, you're going to like get a letter from a man saying he wants her to be on the ship for a bit or something like that......)
     
    Name: Ani Death
     
    Alias: None yet
     
    Age: 15
     
    Gender: Female
     
    Species: Half-Human, Half-Shapeshifter
     
    Appearance: White hair and grey eye's. 
    Outfits: this is what she wears when you first meet her.
     
     This is what she wears later.
    This is her necklace
     
    Alignment: Neutral
     
    Class: Assassin
     
    Equipment:
     
    1. A dagger
    2. Darts
     
    3. sword 
     
     
    Talents/Abilities:
    1. Can shapeshift a bit, mainly into a fox.
    2. She is good with machines
    3. Is a trained Assasin
     
    Biography: father was a shapeshifter mother was human. moms side of the family hated shapeshifters but she loved one and they ran away married and had a baby. five years later the womans brother found them and killed her and the husband. he took the baby and used her as his own child, people knew that he was ani's uncle though. anyway he wasn't very nice to her, he hit her if she did somthing wrong or if she shapeshifted. over the last ten years she would runaway, but would always get found. Her uncle is rich and in good standing with other people,so when he got tried of ani he wrote a letter to one of the air ships he knows of and has her sent there.
     
    (So um does anybody want to be that ship or do you want to have a fight with the ship she's on and get her that way? sorry, I dont really know where to jump in....)
     
    Power Chart: HUMAN FORM
     
    STRENGTH: 5
     
    SPEED: 5
     
    ENDURANCE: 6
     
    STEALTH: 8
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 5
     
    ACCURACY: 5
     
    LUCK: 4


    Power Chart: Fox 
     
     
    STRENGTH: 2
     
    SPEED: 6
     
    ENDURANCE: 3
     
    STEALTH: 9
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 5
     
    ACCURACY: 5
     
    LUCK: 4
     
     
    Power Chart: Mouse 
     
    STRENGTH: 0
     
    SPEED: 4
     
    ENDURANCE: 1
     
    STEALTH: 10
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 5
     
    ACCURACY: 5
     
    LUCK: 4
     
     
    Power Chart: Wolf
    STRENGTH: 7
     
    SPEED: 5
     
    ENDURANCE: 6
     
    STEALTH: 6
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 5
     
    ACCURACY: 5
     
    LUCK: 4
     
     
    Power Chart: Owl
     
    STRENGTH: 2
     
    SPEED: 9
     
    ENDURANCE: 6
     
    STEALTH: 8
     
    INTELLIGENCE: 5
     
    ENCHANTMENT: 5
     
    ACCURACY: 5
     
    LUCK: 4
  • Image Icon-member Trina
    Name: Luke Elwood
     
    Age: 22
     
    Gender: Male
     
    Species: Human
     
    Appearance: 
     
    Alignment: Neutral Good
     
    Class: Nomad
     
    Equipment: 
     
    -Compass
     
    -Mini Crossbow
     
    -Tool Belt
     
    -Map
     
    -Lute
     
    Talents/Abilities: 
     
    -Luke is absolutely terrible with maps and compasses, but he has a strong sense of direction. Or, perhaps he's just lucky, because no matter where he goes, he always ends up somewhere and never gets lost. Usually, it's not the place he originally intended, and many-a-time it brings him into trouble, but he never wanders too long before ended up at civilization.
    -He's a peculiar man, and his luck almost seems impossible sometimes. He doesn't usually fight, as he lacks much strength, but he always manages to dodge blows without meaning to, or accidentally hitting his enemies in a critical blow.
    -Luke Elwood is always underestimated, but he's saved lives in the past (not actually on purpose, but still.) People seem to trust him quickly, maybe because he is easily threatened and intimidated, and therefore less likely to betray his allies, but also because he is sincere and genuine. He's a kind soul, and knows a little bit of healing.
     
    Biography:
     
    Luke was born in Anglor, where his mother died in childbirth, and his father had left long before he came into the world. He was taken in by his aunt and uncle, and sent to school, where he barely passed with nearly failing grades. He was prone to be bullied, and was eventually kicked out after a fight which he accidentally won. His aunt began to homeschool him, but Luke's uncle seemed to have a disliking for the boy, and tried to make him a farmer (they lived in the country.) The child lived with them until he was fourteen, which is when his Aunt died of infection. His Uncle never was very fond of him, and was grief-stricken over the loss of his wife, so he sent Luke off to one of the bigger cities to get a job working in the factory. His Uncle was too old for his own job now, and Luke was to send back the money he earned, but that didn't work out very well. Luke was always clumsy. He only started working there for five months before he was fired after blowing up the whole third floor when he jammed his machine with his tailcoat. Luke knew he couldn't tell his Uncle that he had been fired from the only job he could get, and given up the only money he could possibly earn.
     
    Luke continued to stay at his lodge-in, and tried to find another job, but one night he found an abandoned lute on the side of the street. Luke decided he would teach himself to play in order to earn money. He was terrible at it at first, but slowly got better, until he began earning at least one pound a day, as he would travel to different, more crowded streets. The money left over from what he had sent to his Uncle wasn't enough to pay for his lodging, so he was thrown out, and began sleeping on the streets, or playing for days and nights on end. While he was out playing on the street, a woman from his lodging came to him to deliver a letter that had been for him but was sent to the house. The boy's Uncle had died a month ago, and the money he had sent during that time was attached with the letter. Luke took the money and used it to pay for transportation, bringing him to a town by the border of Ameris.
     
    He eventually crossed over and went from town to town, playing his lute for money to pay for hotels and food. He's developed a mixed accent from all the places he's been to.
     
    ~Power Chart~
     
    STRENGTH: 4
     
    SPEED: 5
     
    ENDURANCE: 5
     
    STEALTH: 6
     
    INTELLIGENCE: 8
     
    ENCHANTMENT: 0
     
    ACCURACY: 2
     
    LUCK: 20
  • Rock runner cutie mark Icon-non-member AquaQuadrant

    DAT LUCK!

  • Image Icon-member Trina

    It's almost magic!

  • Rock runner cutie mark Icon-non-member AquaQuadrant

    Alright, these are the task force members. I've had them all figured out except for Eziekiel, so sorry for the wait. Here I am, ten million years later making bios. XD Anyways, there are ten in all, so I'm just making mini-bio's for them. I'll be RPing for Jasper, Zjarr, and Phineas, but the others are open. Let me know if you're interested.

    Name: Zjarr (taken by me)

    Age: 20

    Species: Human, fire mage

    Appearance: 

    Class: Soldier

    Powers: Zjarr has control over the element of fire. This means he can shoot fireballs from his hands and perform other fire-related spells. He is not immune to fire, and can get burned. Zjarr is fairly skilled in this element, but sometimes he can loose control if he looses his temper.

     

    Name: Grenadere (taken by Gradfrad)

    Age: 157

    Species: Dwarf

    Appearance: 

    Class: Mechanic

    Powers: Grenadere is very knowledgable in machinery and weapons. As long as it's metal, he can repair it. As a dwarf, Grenadere has extra endurance and strength, and it very handy with a war hammer.

     

    Name: Phineas (taken by me)

    Age: 22

    Species: Human, seer

    Appearance: AHHHH large picture!

     

    Class: Strategist

    Powers: Phineas can see into the near future at will. Near future means within the year. He can also see visions of present day activities at other locations  So, Phineas can either see into the brief future, or see other locations at present day. But sometimes, he has spells that are involuntary. During these spells, Phineas will be shown a vision that's extra ordinary. For example, he might see an event that takes place in many, many years, or a vision from the past, or event what's going on in different realms. After these spells, Phineas is physically and mentally drained.

     

    Name: Jasper (taken by me)

    Age: 25

    Species: Shape-shifter

    Appearance: Picture, y u no smaller?!?

    Class: Loose cannon

    Powers: Jasper can change into virtually any animal. In these animal forms, he is completely aware and has complete control over himself. After he turns into a large animal, however, he can become fatigued. Jasper's most difficult form is that of a dragon, which he can only remain for five minutes. The only was to tell Jasper from another animal is the robotic forearm, as his left arm is bionic. The metal arm transfers to each animal form. Jasper can also talk to and understand animals when he's in human form.

     

    Name: Vlad

    Age: 1,984

    Species: Vampire

    Appearance: 

    Class: Assasin

    Powers: Vlad is the sterotypical vampire. He talks with a transylvanianesque accent, can't walk in daylight without protection, and sleeps in a coffin. Vlad feeds on human blood, but he can eat other food too, like steak. He has become very fond of chicken. Vlad has superhuman strength, can't see his reflection, and has the power of flight. If he bites a person, they will become a vampire as well.

     

    Name: Eziekiel (taken by rhys weller)

    Age: 27

    Species: Faun (Half-goat)

    Appearance:

    Class: Reconison

    Powers: Eziekiel (or Zeke) has some degree of control over nature. He is great at spying, and also knows a bit of healing. Zeke will eat anything, and can often be found snacking on a metal can. He wears special boots that hide his goat hooves and a hat to hide his horns. Zeke is very agile, and can climb swiftly. He is also a good jumper and a fast runner. He knows a bit of offensive nature magic, but fighting isn't his strength.

     

    Name: Harthia (taken by rhys weller)

    Age: 573, appears 18

    Species: Elf

    Appearance: GOSHDANGIT Large picture is large!

    Class: Multi-purpose

    Powers: Harthia is a well rounded being. While she knows some nature magic, she is great with weapons and healing, as well as cooking. She is also great with machines. Harthia isn't very strong or fast, but she has a kind personality. Harthia is a hard worker who rarely complains, and is very loyal.

     

    Name: Farah

    Age: 19

    Species: Human, water mage

    Appearance: She can wear a coat over it, whoever takes her get to decide her outfit. :P

    Class: Soldier

    Powers: Farah can control water in all it's states. This includes ice, steam, snow, sleet, hail, ect. She is mostly offensive, and a good fighter. She isn't very knowledgeable in medicine, mechanics, or weapons, but is very skilled in her element. Farah has a bit of a problem with authority, and wants to be taken seriously.

     

    Name: Svelka

    Age: 327, appears 21

    Species: Nymph

    Appearance:

    Class: Soldier

    Powers: Svelka is very delicate. She has power over nature and air. While her attacks don't do much damage, Svelka can execute them swiftly and quietly. She is a bit of an airhead (literally!), and naieve. She wants to prove her strength by fighting in the war, and Ruspia was the only country offering. She has a kind heart, and a gentle nature.

     

    Name: Annabelle (taken by Gradfrad)

    Age: Age unknown, appears to be 22

    Species: Angel

    Appearance: 

    Class: Soldier

    Powers: Annabelle has control over light magic. Her attacks are quite powerful, contrary to popular belief. Her spells can leave a perosn permenantly blinded. Though Annabelle is an angel, she is tough and strong willed. Some say she was banished form Heaven. The details are fuzzy. Either way, Annabelle wants to fight, and she's really good at it. She is also great in aerial combat. (No surprise)

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